數位小火爐,以及聊聊這陣子密集使用 AI 的感想 Digital Fireplace, and Thoughts After Six Months of Intensive AI Usage

上一次更新部落格居然已經是六個月前的事情了,實在是太誇張。 應該是時候要來好好介紹一下,這陣子用 AI 寫了哪些奇奇怪怪、工作上有用或沒用的各種小東西。

It has already been six months since my last blog update, which is honestly wild. It’s about time to properly share some of the odd, useful, or totally frivolous little things I’ve built with AI lately.

先來介紹:數位小火爐
First Up: Digital Fireplace

這個專案的發想非常簡單:我想做一個網頁版的虛擬火爐,能呈現在螢幕上當背景,雖然季節不太對。 一開始的版本比較陽春,後來我一邊跟 AI 討論,說希望畫面能多一些隨機變化、看起來更有像 《Minecraft》 那種像素(Pixel Art)風格。

The idea behind this project was very simple: I wanted to create a web-based virtual fireplace that could run on screen as an ambient background, even if the season isn’t quite right. The initial version was quite basic. As I iterated and discussed with AI, I asked for more random variations in the animation to give it a pixel art style reminiscent of Minecraft.

至於後續還會不會繼續改進,就看我之後有沒有時間、會不會突然又想到這個專案。反正如果靈光乍現,它就會繼續進化;如果放著沒動,就代表我正在忙其他正事,或是在投入其他更大的專案了,比較大規模的模擬型遊戲還無法直接長出來,是我的對大型遊戲的概念掌握度仍然不足。

As for whether it will receive further improvements, that depends on whether I have time or if inspiration strikes again. If a spark of insight hits, it’ll keep evolving; if it sits untouched, it means I’m busy with other priorities or working on bigger projects. Large-scale simulation games still can’t just be generated out of thin air—my conceptual grasp of large-scale games is still something I’m developing.

六個月沒更新,聊聊這陣子密集使用 AI 的感想
Six Months Later: Thoughts on Intensive AI Usage

AI 到底有沒有用?我想最近無論是有在寫程式、還是完全不碰程式的人,應該都感受很深。 雖然現在用 AI 輔助寫出來的 Code 好壞參半,但它確實已經深深融入了目前的工作流中。它能幫忙快速產出許多小工具,去填補過去無論是個人開發者、還是大型軟體商,都無法完全覆蓋到的個人或小群體需求的各種工具。

Is AI actually useful? I think lately, whether you write code or never touch programming at all, you’ve probably felt its impact deeply. Although code generated with AI assistance today is a mixed bag, it has genuinely become deeply woven into current workflows. It helps quickly churn out small utilities, bridging the gap for niche personal or small-group needs that neither solo developers nor large software vendors could fully cover in the past.

這陣子忙碌之餘,我改用了 Codex(語音輸入時常被誤判成 ChatGPT 或 cold 😅),發現 Codex 5.5 開始在程式碼上的表現確實非常優秀,於是整個主力工作流都跳槽到了 ChatGPT 的領域(如果用完了就回頭燒看看 Gemini / Antigravity)。

Amidst my busy schedule recently, I switched over to Codex (which voice input often misheard as ChatGPT or “cold” 😅). I found that starting from Codex 5.5, its coding performance became exceptionally strong, so my primary workflow shifted over to ChatGPT (and when quota runs out, I switch back to test Gemini / Antigravity).

回顧其他工具,Gemini 也在 2.5 Pro 之後再次經歷了一陣子不太好用的尷尬期,不過最近 Gemini 3.7 Flash 等新模型的推出,終於又讓大家感到驚艷。Google 顯然發現他們不能在 Coding 模型上掉隊。而原本對 AI 抱持保留或負面態度的人,最近隨著各種 AI Agent 與工作流工具的出現,應該也開始重新檢視 AI 能在哪些層面釋放生產力。

Looking back at other tools, Gemini went through an awkward phase of being somewhat underwhelming after 2.5 Pro, but recent releases like Gemini 3.7 Flash have once again impressed people. Google clearly realized they cannot afford to fall behind in coding models. Meanwhile, those who were previously skeptical or negative about AI are likely re-evaluating where AI can unlock real productivity, given the surge of AI agents and workflow tools.

用到目前為止,我覺得大模型本身就像是一個加速器。更直白一點,就像是《瑪利歐賽車》裡的加速蘑菇——不管好壞,按下去就是一陣猛衝。但至於要如何選擇前進的方向、如何精準地控制方向盤,那終究還是使用者自己的責任。

From everything I’ve used so far, I feel large models are essentially accelerators. To put it more vividly, they’re like the Dash Mushroom in Mario Kart—for better or worse, you hit it and you rocket forward. But choosing which direction to steer and maintaining precise control over the wheel remains entirely the user’s responsibility.

這幾個月聽了許多分享、也看了別人的使用心得,我更深切地體會到:長遠來看,AI 在「創造軟體」這件事上依然擁有巨大的優勢。 這個優勢並不是指它有多聰明、能幫一個完全不懂技術的人憑空捏出完美的完成品;相反地,它的優勢在於極大地加速你的研究與開發過程

After listening to many presentations and reading other people’s experiences over these past few months, I’ve come to a deeper realization: in the long run, AI still holds an immense advantage when it comes to “creating software.” This advantage doesn’t mean it is so clever that it can conjure a flawless final product out of thin air for someone with zero technical knowledge; on the contrary, its true advantage lies in dramatically accelerating your research and development process.

這不代表你用 AI 做出來的東西就是完美的。在現實世界中,軟體開發完之後往往需要持續的修改與迭代。這基本上就是 MVP(最小可行性產品)的概念,只是現在我們能用極高的速度把 MVP 做出來,或者也有人妄想按一鍵可以做完所有大型軟體的工作,這目前仍然不可能,並不意味著這件事沒有用途,而是我們吸收與使用知識的方式已經徹底改變了。

This doesn’t mean what you create with AI will be flawless. In the real world, software development invariably demands continuous iteration and refinement. This is essentially the MVP (Minimum Viable Product) concept—except now we can assemble an MVP at breakneck speed. Some might fantasize that a single click can complete all large-scale software engineering tasks, which remains impossible today. Yet that doesn’t make it useless; it simply shows that the way we absorb and apply knowledge has fundamentally changed.

未來還會怎麼改變很難說,要看軟硬體是否能迎來下一個跨越式的發展。但也正是這種未知與變化,才是網際網路世界最有趣的地方。

How things will evolve in the future is hard to tell—it depends on whether hardware and software achieve the next quantum leap. But it is precisely this uncertainty and rapid change that makes the world of technology so exciting.